CAN_AIM
ARMOUR_PENETRATING
CAN_AIM
MELEE_CLUB
ARMOUR_PENETRATING
CAN_AIM
MELEE_CLUB
ARMOUR_PENETRATING
CAN_AIM
MELEE_BLADE
ARMOUR_PENETRATING
INSTANT_KILL_IN_MP
GUN
CAN_AIM
SILENCED
MELEE_CLUB
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
ARMOUR_PENETRATING
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
ARMOUR_PENETRATING
GUN
CAN_AIM
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
HIGHER_BREAK_FORCE
GUN
CAN_AIM
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
ARMOUR_PENETRATING
HIGHER_BREAK_FORCE
GUN
CAN_AIM
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
HIGHER_BREAK_FORCE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
TREAT_AS_2HANDED_IN_COVER
GUN
CAN_AIM
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
GUN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
TREAT_AS_2HANDED_IN_COVER
GUN
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
FIRST_PERSON
ANIM_CROUCH_FIRE
ARMOUR_PENETRATING
GUN
2HANDED
MELEE_CLUB
ANIM_RELOAD
MELEE_BLADE
CAN_FREE_AIM
FIRST_PERSON
ANIM_CROUCH_FIRE
ARMOUR_PENETRATING
INSTANT_KILL_IN_MP
ADD_SMOKE_ON_EXPLOSION
EXPLOSION_BASED_ON_IMPACT
GUN
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
CREATE_VISIBLE_ORDNANCE
GUN
HEAVY
CAN_FREE_AIM
GUN
CAN_AIM
SILENCED
2HANDED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
THROWN
CAN_AIM
SILENCED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
THROWN
CAN_AIM
SILENCED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
THROWN
CAN_AIM
SILENCED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
THROWN
CAN_AIM
SILENCED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
ADD_SMOKE_ON_EXPLOSION
THROWN
CAN_AIM
SILENCED
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE
THROWN
ADD_SMOKE_ON_EXPLOSION
EXPLOSION_BASED_ON_IMPACT
THROWN
CAN_AIM
ANIM_RELOAD
CAN_FREE_AIM
ANIM_CROUCH_FIRE