CAN_AIM ARMOUR_PENETRATING CAN_AIM MELEE_CLUB ARMOUR_PENETRATING CAN_AIM MELEE_CLUB ARMOUR_PENETRATING CAN_AIM MELEE_BLADE ARMOUR_PENETRATING INSTANT_KILL_IN_MP GUN CAN_AIM SILENCED MELEE_CLUB ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE ARMOUR_PENETRATING GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE ARMOUR_PENETRATING GUN CAN_AIM 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE HIGHER_BREAK_FORCE GUN CAN_AIM 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE ARMOUR_PENETRATING HIGHER_BREAK_FORCE GUN CAN_AIM 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE HIGHER_BREAK_FORCE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE TREAT_AS_2HANDED_IN_COVER GUN CAN_AIM 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE GUN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE TREAT_AS_2HANDED_IN_COVER GUN 2HANDED ANIM_RELOAD CAN_FREE_AIM FIRST_PERSON ANIM_CROUCH_FIRE ARMOUR_PENETRATING GUN 2HANDED MELEE_CLUB ANIM_RELOAD MELEE_BLADE CAN_FREE_AIM FIRST_PERSON ANIM_CROUCH_FIRE ARMOUR_PENETRATING INSTANT_KILL_IN_MP ADD_SMOKE_ON_EXPLOSION EXPLOSION_BASED_ON_IMPACT GUN ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE CREATE_VISIBLE_ORDNANCE GUN HEAVY CAN_FREE_AIM GUN CAN_AIM SILENCED 2HANDED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE THROWN CAN_AIM SILENCED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE THROWN CAN_AIM SILENCED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE THROWN CAN_AIM SILENCED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE THROWN CAN_AIM SILENCED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE ADD_SMOKE_ON_EXPLOSION THROWN CAN_AIM SILENCED ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE THROWN ADD_SMOKE_ON_EXPLOSION EXPLOSION_BASED_ON_IMPACT THROWN CAN_AIM ANIM_RELOAD CAN_FREE_AIM ANIM_CROUCH_FIRE